Space engineers wheel guide смотреть последние обновления за сегодня на .
In the second episode of DON'T PANIC we look at the recently updated wheel mechanics and how to use suspension settings to make the most of a vehicle. With planets on the horizon and wheeled vehicles being all the more important I wanted to give a rundown on the settings and what they all mean when it comes to making a fast or off-road based vehicle! You can of course find a balance between these 2 extremes also and please remember - this was all demonstrated using a very 'on-road' chassis, an off-road based design would make far more use of the softer suspension settings! Find out more: 🤍 Steam Group: 🤍 Twitter: 🤍 Facebook: 🤍 This video was created using games from Keen Software House.
In this tutorial for Space Engineers we'll be building a wheeled vehicle to carry our mining ship to and from the mining sites. We might also do a few tricks with it just to show off ;) If you would like to take a closer look at the truck here's the link for the workshop item: 🤍 A big thank you to my patrons who error checked the video and gave me some great suggestions on how to improve it before publishing the video. If you want to help out with making these tutorials better: 🤍 If you would like to see the ship created in this video a bit closer, I've posted a blueprint of it on the workshop here: 🤍 New tutorials will be posted as soon as I feel they are complete but hopefully will be able to get them out about once per week. If you have any tutorial topics you'd like me to cover in the coming videos please let me know in the comments. If you've got burning questions about how to do something, ask here and I'll do my best to answer. Discord: 🤍 Steam Workshop: 🤍 Steam Community: 🤍 Facebook: 🤍 Twitter: 🤍 Reddit: 🤍 🤍 Space Engineers is used pursuant to the terms laid out in their video policy, found at 🤍 Music and Sound Effects by: Space Engineers Artlist.io Extra music by these amazing artists: Audionautix 🤍 Kai Engel 🤍 Kevin Macleod 🤍 Sascha Sturm 🤍 Phillip Wiegl 🤍 Meydn 🤍
Wheel's have always lacked practical applications in space engineers even though they have been the pinnacle of some of our server designs. With a quick wave of wizard's wand he's made some practical adjustments to there settings. [ Social Links ] ➜ LSG Discord 🤍 ➜ LSG Patreon 🤍 ➜Steam Group - 🤍 ➜Twitter - 🤍 ➜Facebook Page - 🤍 ➜Twitch - 🤍 ➜ Airsoft Instagram: 🤍 ➜ Server Sponsor 🤍
In this video i'm going to show you how to setup custom wheels in space engineers. 0:00 Intro 0:18 My rovers 0:30 Types of suspension 0:47 Some examples 2:13 How to setup custom wheels 3:43 Wheels comparation 4:47 Wheels settings & Other things 5:56 Outro
This time we're going to take a look at the options available for setting up vehicle suspension. With wheels and suspension in Space Engineers there are enough variables that you can set up your suspension in a way that suits your vehicle and driving style. One setup is not going to suit everyone so I wanted to understand how each slider changes the suspension so I can have a better estimate of what to change to get the effect I want. Wheels can be a whole lot of fun when they're working nicely, even when you crash. As always, don't forget to enjoy this awesome (if at times buggy) game! For those of you kind enough to want to support me in making more videos: 🤍 Discord: 🤍 Steam Workshop: 🤍 Steam Community: 🤍 Facebook: 🤍 Twitter: 🤍 Reddit: 🤍 🤍 Space Engineers is used pursuant to the terms laid out in their video policy, found at 🤍 Music and Sound Effects by: Space Engineers Extra music: Damiano Baldoni - World of Ruin - Unreachable 🤍 Lee Rosevere - Southside 🤍
Building a rover can be as simple as sticking 4 wheels on and off you go but there are a few more considerations to take into account. [ Social Links ] ➜ LSG Discord 🤍 ➜ LSG Patreon 🤍 ➜Steam Group - 🤍 ➜Twitter - 🤍 ➜Facebook Page - 🤍 ➜Twitch - 🤍 ➜ Airsoft Instagram: 🤍 ➜ Server Sponsor 🤍
Support me on Patreon: 🤍 Join my discord: 🤍 I stream on Twitch: 🤍 You can also follow me on Twitter for updates and stupid jokes: 🤍 This is the ULTIMATE GUIDE to learning Space Engineers and is the second of a series of videos covering how to play Space Engineers in survival. A lot of the tutorials for this game are too long, old or both so I decided I was going to make a tutorial that gets straight to the point and tells you exactly everything you know! This video features a fast paced run through of building rover in Space Engineers with timestamps below to help you navigate quickly through. If you have any questions or think I've left anything out of the video, leave a comment and I will can help you or I will use your feedback in the next video. Here's a playlist with all my Space Engineers Tutorials: 🤍 Here's the link to the spreadsheet I've created that breaks down the material cost of all of the blocks and their components: 🤍 0:00 Intro 0:15 Why do we need to build a rover 0:55 Upgraded Tools 1:32 Landing Gear 1:47 Wheels 2:45 Storage 3:17 Connectors 4:15 Power (Batteries) 4:54 Cockpit 5:35 Gyroscopes 6:11 Antenna 6:47 Ore Detector 7:06 Configuring the Rover - Basics 8:01 Configuring the Rover - Wheels 9:10 Rover Controls 10:15 Connection to the Base 10:37 Rover Hotbar configuration 12:02 Ores explained 13:03 Advanced Rover Controls 13:49 Ideal Base Location 14:00 Useful Resources (Spreadsheet) 14:15 NEXT TIME... Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019. The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive. Title: Building Your First Rover - ULTIMATE Beginners Guide to Space Engineers My Last Video: ULTIMATE Beginners Guide to Space Engineers - Getting Started #SpaceEngineers #Tutorial #Guide
Yes, I had been designing cars for a while and then the wheels with suspension came out. Exciting step into the right direction, but these will need work to get better!
We talk about wheels, how to build them , what the differences are, decent settings and some other things. 🤍Space Engineers - My Equipment: Samson Meteor Mic USB Studio Microphone Logitech Webcam HD Pro C920 Razer BlackWidow Keyboard: Orange Key Switches Razer Deathadder Elite Wired Gaming Mouse Ryzen 5 2600X Gigabyte GeForce RTX 2070 Asus B350M Razer Firefly Chroma Cloth Gaming Mousepad Audio-Technica ATH-M40x Professional Headphones, Black - Follow me below and Subscribe! Twitter - 🤍 Twitch - 🤍 - Title/Outro Music: "Urban Gauntlet" Kevin MacLeod (🤍 Other Music "Crypto" Kevin MacLeod (🤍 "Dark Fog" by Kevin MacLeod (🤍 "Finding the Balance" by Kevin MacLeod (🤍 "Interloper" Kevin MacLeod (🤍 "Phantom from Space" Kevin MacLeod (🤍 License: 🤍 #SpaceEngineers #Experiment #Gameplay
Today we reinvent the wheel. Can we use other materials as wheels? Let's find out in today's experiment Mod: RotorWheels - Rotors and Custom Wheels for Suspensions (Vanilla!) 🤍 Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers #SpaceEngineersExperiment
One word no two, passenger seats from the smallest of assault crafts, to the bridge of a battle cruiser, you fellow crew members can now sit in comfort . Patch Notes-- 🤍 Features - steering wheels (sounds are placeholders wheels in multi-player are still WIP) - wheel controls (WSAD) - adjustable welder and grinder speed (in world settings) - name and location of blocks visible in terminal can be shown on HUD - new inventory filter (hide empty inventories) - join game search box - hacking computers is a bit slower (grinding block of non-friend is slower by factor of 3) Fixes - fixed some Factions issues (turrets shooting on it's own ship, non-changeable ownership) - reduced network bandwidth during line/plane building - fixed beacon range and visibility - fixed issue when beacon broadcast was killing the server - fixed issue when antenna was working without power - fixed red circle after re-spawn - fixed beacon broadcast distance does not save - fixed old save files have no circle
Hello Everyone, Welcome back to the channel! We are back on space engineers, and im going to show you some tips and tricks that i used to design my rover. Make sure you stick around to the end for some driving tips :). Here is a link to the Rover in the video - 🤍 Mod IO Link for X-box Players - 🤍 Thanks!!
Time to show you guys how I built the Rotor Wheel Elevator systems that I've made for Operation Below Ground Base. Thanks for watching! Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers #HowToSpaceEngineers
Wheels itself are nearly indestructible with latest path. But they transfer damage to the nearest non-wheel block. In this case - rotor top. So keen "fixed" wheel blocks, but they're still useless. Another demo is here 🤍
There are so many ways to build a good rover but pretty much all of them have their pros and cons. Either they are very large and heavy and thus perform less well in extreme offroad terrain or they are small and light and do well under those bad conditions but have a very limited cargo capacity and utility. I came up with these designs. Hope you enjoy link to the blueprint: 🤍
A short video testing whether or not tracked ground vehicles give any benefit over wheeled ground vehicles on Space Engineers by testing both the mobility of a tracked vehicle and its protection capability of the wheels as well as dicussing the general state of armored ground vehicles on Space Engineers Vehicle used: 🤍 Discord: 🤍
Cool rover with double wheels! How i did it: 🤍 These wheels have great contact surface area and very poor grip, so in pair with thrusters this rover can achieve very good results in fast exploration. Workshop: 🤍
Support me on Patreon: 🤍 Join my discord: 🤍 I stream on Twitch: 🤍 You can also follow me on Twitter for updates and stupid jokes: 🤍 Do you ever wake up and just think, man, I have a really stupid idea? So today I've decided I no longer want to use use wheels in Space Engineers and instead using my own player made contraptions! How well do you think we will do? Let's find out! 0:00 Start 0:10 The Plan 0:22 How to build a rover without wheel 1:14 Wheel designs 2:35 First attempt (round wheels) 5:15 Attempt 2 (X wheels) 7:17 Attempt 3 (removing excess weight lol) 8:17 Attempt 4 (bigger is better) 9:55 Can you do better? 10:16 The FUTURE Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019. The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive. Title: Can you build a rover WITHOUT using wheels? - Space Engineers My Last Video: The BIGGEST feature NOBODY uses - Space Engineers #SpaceEngineers #Warfare #Update
trying out a new steering and wheel build. Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers
I randomly thought about making wheels out of hinges. Thanks for watching. SWCS | Whip's Subgrid Wheel Control Script: 🤍 Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers
Summary The performance issues related to thrusters, turrets, rotors, sensors and rendering have been fixed. We’ve also applied several other bug fixes such as game crashes caused by landing gears. We’ve also updated the wheels so they behave more realistically - this is the first iteration and more improvements will follow in the next updates. Additionally, the character’s jump is now reflected more realistically according to the gravity strength. Lastly, we would like to thank all of you for helping our team by reporting issues that you find in the game. It is really very important for us! Sometimes things might not go as expected and bigger issues might appear, but you should know that we are always doing our best to fix everything on time and provide the best gameplay experience possible. Features - character’s jump corresponds to gravity strength Fixes - fixed performance issues when turrets are near big enemy ships - fixed performance issues caused by thrusters - fixed huge performance issues caused by rendering - fixed performance issues caused by rotors - fixed performance issues caused by sensors - fixed crash when locking landing gears to asteroid - fixed crash when attaching landing gears to hangar doors - fixed crash when locking and unlocking landing gear twice - fixed wheels behavior (first iteration) - fixed crash when exiting the game - fixed issue with character death when is out of energy - fixed issue with jetpack consuming too much energy - fixed zero energy after reload - fixed indestructible blocks being destructible - fixed thrusters not working after merging/unmerging - fixed ship tools too brittle - fixed batteries not charging properly - fixed drills exploding after reload - fixed gyroscopes not working properly for large and small ships - fixed incorrect message when entering a ship without energy - fixed HUD overlapping with gravity marker - fixed typos in cubeblocks - fixed energy being recharged to 100% when switching helmet - fixed missing sounds of reactors when items are falling on the ground - fixed small ship turrets missing in the assembler and small blocks tab in G screen - fixed retracting piston shows speed -0 - fixed "Day Duration" in day duration settings being displayed wrongly - fixed lights issue when merging ships - fixed incorrect fuel time values in HUD EDIT 10/02/2015: Update 01.102.10 - fixed crash when cutting ship with player sitting inside - fixed crash when using thruster boost - fixed crash with oxygen refilling - fixed ship tools not working when pressing LMB - fixed broken radio antenna noise has no distance limit - fixed oxygen generator and other blocks ignoring power "off" after savegame load - fixed projections have functional access terminals
In this video I show the usefulness and durability of wheels when they are used as armor on ships. If you have an idea that you want to see executed, leave a comment and I will get to it eventually.
As requested by a viewer I have made a tutorial to help you get started making a rover in your survival world. It's cheap and very effective. Hope it helps. Twitter: 🤍
Joining Splitsie on his 'Wrong Way Up' series has re-invigorated my need to design some stupid things with wheels, or maybe wings.. or perhaps both! Let's see... Wrong Way Up is broadcast every Sunday at 21:30 UTC - Find it here: 🤍 🤍 🤍 🤍 Support the stream: 🤍 Help me make more vids & support the channel: 🤍 Twitch Channel: 🤍 Discord Community Server: 🤍 Steam Group: 🤍 Twitter: 🤍 Facebook: 🤍 Music from Epidemic Sound: 🤍
In this video i will show you the best battery in Space Engineers and compare it to the other ones The fix i want from Keen SWH is the unballanced weight and PCU amounts between small and normal sized batteries on small grid
Today we try more wheel testing with other methods of wheels using connectors. Will they work out? Thanks for watching! Skip to the experiment 05:59 Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers #SpaceEngineersExperiments
Trying to find the cause of the mysterious small grid wheel popping, this will also be edited down to an easily digestible video soon :) Watch live at 🤍
This video I cover how to control Wheels and Thrusters on Subgrids using Whiplash's scripts Whip's Subgrid Wheel Control Script: 🤍 Whip's Subgrid Thruster Manager: 🤍 Join Discord: 🤍
Testing of my rover with custom suspension on hinges and rotors for high capability Workshop link: 🤍
Here's little fun with Wheels and Pistons and a quick tutorial on how to build a car without using gyroscopes and thrusters. Now it's all possible with proper wheels and suspension system and also steering. Everything made easy.
I have been watching this collection grow for quite some time and really enjoy the styling and functionality in each of the designs. Lets check them out in a small grid spotlight. Link to Taidyr steam workshop: 🤍 [ Social Links ] ➜ LSG Discord 🤍 ➜ LSG Patreon 🤍 ➜Steam Group - 🤍 ➜Twitter - 🤍 ➜Facebook Page - 🤍 ➜Twitch - 🤍 ➜ Airsoft Instagram: 🤍 ➜ Server Sponsor 🤍
Today we take a look at adding wheels from suspensions into rotors. Thanks for watching! Bike Wheels mod: 🤍 Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers
Introduction to Wheel Suspensions. Great item for making cars, beats rotors. Twitch: 🤍twitch.tv/giibbly Twitter: 🤍twitter.com/Gibblygaming Facebook: 🤍facebook.com/gibblygaming Music: "Intro" by Darrell Elston 🤍 🤍
Since someone wanted to see what the end result is with this
A comprehensive rover design tutorial, build, and test. Rover Testing World: 🤍 Tutorial Board: 🤍 Tutorial Rover: 🤍 3x3 Race Rover: 🤍 Join my discord here: 🤍 Space Engineers is used in accordance with their video policy, found here: 🤍 Music and Sound Effects by: Space Engineers 0:00:00 Introduction 0:00:20 Block Tutorial 0:15:55 Designing a Rover 1:06:11Test Drive 1:20:31 Downloads & Outro